ebitengine-project-boilerplate
A sample project structure for a game written in Go using the Ebitengine game engine.
gogolanggamedevboilerplateebitengine
FreeRepo
Overview
This is a game project template for building 2D games in Go using the Ebitengine game engine, featuring a basic platformer structure with entity-component-system architecture. It provides a starting point for developers to quickly set up a game project with organized code for entities, systems and input handling.
Features
entity-component-systemplatformer-mechanicsinput-handlingaudio-system
Feature Flags
ai
Recommended Use Cases
2d-game-developmentplatformer-gamesindie-game-projects
Frontend
None
Backend
go
Auth Providers
None
Deployment Targets
None
Payment Providers
None
Quick Facts
โญ Stars
1
๐ด Forks
0
๐ Active
Yes
๐ Last Commit
2025-10-20T20:43:22.000Z
Stack
Framework
ebitengine
Language
go
Data Layer
UI Stack
Developer Experience
Docker
No
Tests
No
Quickstart
Yes
env.example
No
Pricing
Classification
free
Selected
โ
Notes
No clear pricing signals