ebitengine-project-boilerplate

A sample project structure for a game written in Go using the Ebitengine game engine.

gogolanggamedevboilerplateebitengine
FreeRepo

Preview

ebitengine-project-boilerplate preview

Overview

This is a game project template for building 2D games in Go using the Ebitengine game engine, featuring a basic platformer structure with entity-component-system architecture. It provides a starting point for developers to quickly set up a game project with organized code for entities, systems and input handling.

Features

entity-component-systemplatformer-mechanicsinput-handlingaudio-system

Feature Flags

ai

Recommended Use Cases

2d-game-developmentplatformer-gamesindie-game-projects

Frontend

None

Backend

go

Auth Providers

None

Deployment Targets

None

Payment Providers

None

Quick Facts

โญ Stars
1
๐Ÿด Forks
0
๐Ÿ”„ Active
Yes
๐Ÿ•’ Last Commit
2025-10-20T20:43:22.000Z

Stack

Framework
ebitengine
Language
go

Data Layer

UI Stack

Developer Experience

Docker
No
Tests
No
Quickstart
Yes
env.example
No

Pricing

Classification
free
Selected
โ€”
Notes
No clear pricing signals
Get Started with this Boilerplate